The DC for this save is 10 + 1/2 the vampire hunterâs level + the vampire hunterâs Wisdom modifier. A sunrod does not increase the light level in normal light or bright light. Pathfinder: Kingmaker. AC 24; Fort +11, Ref +14, Will +17. Like the Kingmaker Adventure Path upon which the game is based, Pathfinder: Kingmaker features hours … Undying Ferocity (Ex): The vampire gains 2 claw attacks that deal 1d4 damage (or increases the base creatureâs existing claw damage by 1 die step; damage given is for medium creatures) and gains temporary hit points equal to 1/2 the damage dealt with these claws (but does not slake his thirst). A vampire continues to be repulsed for every round the vampire hunter spends presenting a holy symbol (a standard action), though it can attempt a new Will save every round to overcome its revulsion and act normally. As a swift action, she may expend any number of temporary hit points and heal damage equal to ½ (rounded down) the temporary hit points expended this way. A vampire hunter cannot cast inquisitor orisons or inquisitor spells that are higher than 4th level using this class feature. 239 XP 2,400 Human vampire bard 5 NE Medium undead (augmented humanoid, human) Init +8; Senses darkvision 60 ft.; Perception +19 Defense AC 25, touch 15, flat-footed 20 (+4 armor, +4 Dex, +1 dodge, +6 natural) hp 61 (5d8+35); fast healing 5 Fort +7, Ref +10, Will +5; +4 vs. bardic performance, language-dependent, and … Recent Changes He can cast any spell he knows at any time without preparing it ahead of time, assuming he has not yet used up his allotment of spells per day for the spellâs level. His effective druid level is equal to his character level minus three, which might mean that the vampire does not attract a companion immediately. Let us know and we’ll do something about it! The Pathfinder universe extends and modifies the 3rd edition of Dungeons and Dragons, another role-playing game. Brawler Class Features. Lords of the Night, © 2018, Dreamscarred Press, LLC; Author: Written by Anthony S. Altovilla and Patrick C., based on material by Owen K.C. Most vampires were once humanoids, fey, or monstrous humanoids. | d20HeroSRD AL: Any evil. At 4th level, a vampire hunter knows two 1st-level spells of the vampire hunterâs choice. Vampire (PC Template) Vampire is an acquired template that can be added to any living, corporeal humanoid, fey, or monstrous humanoid (hereafter referred to as the base creature). Stephens, New Pages But some vampires can taste greater power at the edges of their being, a promise that whispers itself in the aftertaste of hot blood and in the silent moments beneath the sickle moon. This focus is in addition to uses of his vampiric focus class ability. At fifth level, she may use this ability at will. | FateCoreSRD Do not recalculate class Hit Dice, BAB, or saves. | Dungeon World SRD At 6th level, the vampire may also cast charm monster up to twice per day as a spell-like ability with a caster level equal to his character level. | d20 Anime SRD | Dungeon World SRD The vampire hunter can have only one vampiric focus active at a time. There's many types of characters she could be. The new spellâs level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level spell he can cast. Hit Points: d8 hit points is low, but it's normal for stealth classes.. Base Attack Bonus: At 2/3 BAB the Ninja won't keeup up with Fighters in a stand-up fight, but Ninjas aren't intended for a stand-up fight.. Senses: A vampire gains darkvision 60 ft. Armor Class: Natural armor improves by +6. Vampiric Power: At 5th level, the greater vampire reaches the pinnacle of her deathly power, enabling her to command the dead and living alike. There’s also the Vampire Hunter archetype, which sadly does not stack with Kinslayer, but has abilities that are almost as good. Disclaimer. Greater vampires come from all walks of life, though generally only successful vampires manage to survive long enough to follow this path. The vampire hunter treats his level as his caster level when using the spell-like abilities this ability grants. Technique feats include: Blessed Waters, Deathâs Nightmare, Extended Vampiric Focus, Know Master, Liberating Critical, Locked Will, Resolute Steed, Revealing Waters, Soured Soul, and Vampire Scholar. If the vampire hunter chooses to destroy the target, the target is killed. 1. A Pathfinder vampire that's exposed to "direct sunlight" is on the first round staggered and on the second consecutive round destroyed utterly. The vampire hunter decides whether or not to use this ability after dealing additional damage for his critical hit. In particular, vampires that favor subtlety of action stand to benefit most from the powers afforded to them by reaching deeper into their deathly nature. At 1st level, the vampire hunter must select one common vampiric power to mimic from the vampiric foci listed below. Weapon and Armor Proficiency. At 7th level, the vampire hunter can track gaseous creaturesâsuch as vampires flying or moving in gaseous formâas though they were leaving physical tracks. Many vampires spend their entire existence as a thrall to some more powerful vampire until someone comes along and drives a stake through their heart and cuts off their head. Being a vampire makes your body capable of inhuman feats as such unlike normal classes you can increase an ability scored above 20 but not above 22 with this feature. As a swift action, the vampire hunter can activate his vampiric focus. As a standard action, he can make a single attack against his undead quarry at his full attack bonus while choosing one of the following effects: destroy, stake, or … 4e did it, but can Pathfinder? Sunrod: This 1-foot-long, gold-tipped, iron rod glows brightly when struck as a standard action. It's made of a thicker, heavier cotton, but it's still soft. Even then, many of these leave such power alone. A vampire hunter can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is undead, learning the strength of its aura as if he had studied it for 3 rounds. The following are the class features of the vampire hunter. Ending the vampiric focus is a free action. Disclaimer. Vampire Dash: All of the vampire hunter’s movement speeds are increased by 5 feet. Upon reaching 6th level, and every six levels thereafter (12th and 18th), a vampire hunter can choose to learn a new combat or technique feat in place of a combat or technique feat he has already learned. He is a count, after all! At 4th level, a vampire hunter gains the ability to cast a small number of divine spells drawn from the inquisitor spell list. When Table 1â1: Vampire Hunter indicates that vampire hunter can cast 0 spells per day of a given spell level, he can cast the number of bonus spells per day he would be entitled to based on his Wisdom score for that spell level. | Fudge SRD Traveller SRD It sheds normal light in a 30-foot radius and increases the light level by one step for an additional 30 feet beyond that area (darkness becomes dim light and dim light becomes normal light). Shop Vampire Hunter Character Class Tabletop RPG Gaming pathfinder phone cases designed by pixeptional as well as other pathfinder merchandise at TeePublic. #1. You will have to register before you can post: click the register link above to proceed. These temporary hit points are treated as though gained through the vampireâs vampire fangs ability for the purposes of stacking, and last for up to 1 hour. The greater vampireâs deathly power grows, pouring strength through her undead body. Due to the inherent deadliness of hunting vampires, the methods and traditions of vampire hunters are rare and little understood. If the target creature is a vampire and the vampire hunter has a wooden stake in his possession (or a similar item affected by his stake ability), he can drive the stake through the vampireâs heart as though it were helpless, slaying it immediately. Though they may sometimes work, note that Feats, Classes, Spells etc between the two editions are generally not compatible. The vampire hunter can use any holy symbol to repulse a vampire, but for the purposes of this ability, the vampire hunter treats his Charisma modifier as being 2 higher when he employs the symbol of the deity he worships. When a vampire hunter uses a standard action to confront a vampire with a presented holy symbol, the vampire must attempt a Will saving throw (DC = 15 + the vampire hunterâs class level + the vampire hunterâs Charisma modifier). Saves: Ninjas have one good save (Reflex), and depend on Dexterity, but don't get Evasion until at least 10th level. Audbrey Aldamori, a roving aristocratic vampire who preys on the aristocracy around the Inner Sea region; Galdyce, the aged viscount of the Ustalavic county of Amaans; Jhalhasef, a broker between the traders of Merab and the ghouls of Nemret-Noktoria This new feat can be selected from either those listed as combat feats or as vampire hunting technique feats (see page 14). | 5th Edition SRD This is, to an extent, understandable – even the most evil and monstrous of vampires is not likely to enjoy constant reminders of their death, nor of the fragility of their current existence. It’s the source of most of his abilities, and gives him a specific role in any adventuring party. At 16th level, the vampire hunter can use Stealth while charging (but not while making any other attack); when charging (and only when charging), he can attempt a Stealth check even if he lacks cover relative to his target. At will, a vampire hunter can use detect undead, as the spell. Due to the vampires drawing on personal memories of style and elegance that may be centuries out of date, their appearances often seem archaic as a result. A vampire hunter can cast can a certain number of spells of each spell level each day. Searches must be at least 3 characters. Additionally, at 20th level, each day when the vampire hunter regains his spells per day, he chooses one vampiric focus to be active on himself for the entire day. If itâs a vampire (or similar creature affected by having a stake driven through its heart) it is killed, but returns to life if the stake is removed. She may not select a vampiric power she already possesses. The vampire hunter does not need to attempt a separate saving throw for his mount. A vampire uses the base creature’s stats and abilities except as noted here. They cannot endure running water, and a simple wooden stake through the heart is enough to slay a vampire—at least until the stake is removed. The arcanist has a strange “prepared spontaneous” spellcasting scheme, but it’s highly advantageous. Seriously, though, I'd make him a high level Vampire using the Undead HD rather than mess around with other classes necessarily. At 19th level, the vampire hunterâs ability to hunt his undead quarry improves. Do not recalculate class Hit Dice, BAB, or saves. CR: Same as the base creature + 2. Familiar Stranger (Sp): The vampire may cast disguise self as a spell-like ability up to three times per day, with a caster level equal to his character level. As a standard action, he can make a single attack against his undead quarry at his full attack bonus while choosing one of the following effects: destroy, stake, or paralyze for 2d6 rounds. If he has already been affected by a mind-affecting effect when he activates this focus, he can immediately reroll his saving throw against that effect with a bonus equal to half his vampire hunter level. A vampire struck with a heartstake bolt takes the normal damage but must also succeed at a DC 20 Fortitude saving throw or fall to the ground helpless for 1 round. | 5th Edition SRD Blood of the Deep Though you are a vampire, somewhere in your history The vampire hunter gains an additional bonus feat at 3rd level and every three levels thereafter. Servitor Beast (Ex): The vampire gains an animal companion. It contains 10 cloves of garlic, four masterwork wooden stakes, a hammer, a silvered mirror, 4 vials of holy water, 1 application of silversheen , and a masterwork holy symbol. At 10th level, the vampire benefits from a constant detect thoughts effect at a caster level equal to his character level. At each new vampire hunter level, he gains one or more new spells as indicated on Table 1â2: Vampire Hunter Spells Known. The Vampire Hunter class turned up from a Kickstarter that they began with a whole setting based on some anime and all the characters in it, all made because apparently Paizo's Editor in Chief is a super fan and wanted to help the Vampire D creators boost their own Kickstarter. A vampire hunter can have no more than one quarry at a time. Vampire, Vampire Savage Vampire Savage CR 10 Source Monster Codex pg. I support a limited subset of Pathfinder's rules content.If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. | FateCoreSRD As a standard action, he can make a single attack against his undead quarry at his full attack bonus while choosing one of the following effects: destroy, stake, or … Vampire. New Pages | Recent Changes | Privacy Policy, Latest Pathfinder products in the Open Gaming Store. The vampire heals 5 hit points or gains 5 temporary hit points for 1 hour (up to a maximum number of temporary hit points equal to its full normal hit points ) each round it drains blood. The following are the class features of the Greater Vampire. | d20PFSRD Hit Dice: Change all racial Hit Dice to d8s. In particular, vampires that favor subtlety of action stand to benefit most from the powers afforded to them by reaching deeper into their deathly nature. Hit Points: d10 hit points is standard for martial characters.. Base Attack Bonus: Full BAB.. | Swords and Wizardry SRD CR: Same as the base Creature + 2. The taint of the grave runs through your family. That's what I imagine Dracula might be in Pathfinder, anyway. | 3.5e SRD CR: Same as the base creature + 2. CR: Same as the base creature + 2. A vampire hunter is proficient with all simple and martial weapons, as well as light armor, medium armor, and shields (except tower shields). | Starjammer SRD Once the vampire hunter ends a focus, it cannot be reactivated for 1 minute. (Unlike spells per day, the number of spells a vampire hunter knows is not affected by his Wisdom score. This class is a variant class of the Vampire God in an attempt to rebalance the class for regular play. | 13th Age SRD Senses: A vampire gains darkvision 60 ft. Armor Class: Natural armor improves by +6. Class Feature. Saves: Good Fortitude and Reflex saves, but with no dependence on Wisdom Brawlers will have issues with Will saves... Proficiencies: The Brawler is largely intended to fight unarmed, and weapons generally only offer the Brawler options for a bonus to combat maneuvers. This ability does not provoke an attack of opportunity. If the vampire would gain an animal companion from another source (such as druid levels), he instead possesses a single animal companion at his highest effective druid level, plus one. At 2nd level, a vampire hunter can travel for an extended period of time without rest. The Vampire Hunter class turned up from a Kickstarter that they began with a whole setting based on some anime and all the characters in it, all made because apparently Paizo's Editor in Chief is a super fan and wanted to help the Vampire D creators boost their own Kickstarter. The numbers on Table 1â2 are fixed.) Class Hit Dice are unaffected. The vampire also retains all of its usual special qualities. This ability can be used against incorporeal creatures. Once this decision is made, the vampire hunter cannot change which vampiric focus he knows. The following are the class features of the Greater Vampire. The vampire hunter (and his mount, if he has one) can walk 16 hours in a day of travel without it being considered a forced march, but at the end of that day, he must attempt a DC 15 Fortitude saving throw. I support a limited subset of Pathfinder's rules content.If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. For full a list of specific vampires on Golarion, see Category:Vampire/Inhabitants. He can use each vampiric focus for a number of minutes per day equal to his level. At 8th level, his movement speeds are increased by 10 feet and he gains evasion, as the rogue class feature. Vampiric Sight: The vampire hunter gains darkvision to a range of 60 feet (if he already has darkvision, its range increases by 30 feet). #1. Each time this vampiric focus is activated, the first two times he would gain a negative level, he instead does not. A Mesmerist who actually pretends to be a vampire. Most vampire hunters do not survive their first encounters with vampirekind, as no amount of study or training can truly prepare one to face the Nobles of the night. A Pathfinder vampire that's exposed to "direct sunlight" is on the first round staggered and on the second consecutive round destroyed utterly. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Why is there a vampire-looking chick portrait? Character Sheets Vampire, Vampire Seducer Vampire Seducer CR 6 Source Monster Codex pg. If the corpse is returned to life and subsequently killed by a vampire again might it become a vampire spawn. Human psychic vampire slayer 7 (Pathfinder RPG Advanced Class Guide 53) LE Medium undead (augmented humanoid) Init +7; Senses darkvision 60 ft., thoughtsense; Perception +22 Defense AC 22, touch 14, flat-footed 18 (+4 armor, +3 Dex, +1 dodge, +4 natural) hp … If he has not received healing in the interim, this returns the vampire hunter to the number of hit points he had after the attack or effect that triggered this ability. Sell at the Open Gaming Store! The vampire hunter’s class skills are Bluff , Climb , Craft , Handle Animal , Heal , Intimidate , Knowledge (arcana) , Knowledge (geography) , Knowledge (local) , Knowledge (religion) , Perception , Profession , Ride , Sense Motive , Spellcraft , Stealth , Survival , and Swim . At 16th level, the vampire hunter also gains blindsense to a range of 30 feet. Or even a Necromancer. At 16th level, the vampire hunter gains improved evasion, as the rogue advanced talent. Any excess healing that would bring the greater vampire above her full maximum hit point total is lost. Dungeons & Dragons has been around a long, long time, across many different editions over the decades. It has the following special ability: Undead Barbarian An undead creature with the ability to enter a rage gains the morale bonuses from rage despite being immune to morale effects. A vampire hunter must meet the prerequisites for these feats to select them. In addition, he gains a +2 insight bonus on attack rolls against his quarry, and all critical threats against his quarry are automatically confirmed. At 4th level, she may select an additional vampiric power (see the vampiric powers) and gain the benefits of that power, just as if sheâd selected it when acquiring the vampire template. There is actually a half-orc vampire barbarian published in the still-fairly-new Monster Codex, the Vampire Savage on page 241.. The modifiers for surfaces donât apply (as a gaseous creature leaves no impressions during its passage) but other conditions do. If vampires themselves are relatively rare, then vampires who have the vampire class are exceptionally rare. A 3.5 vampire that's exposed to "direct sunlight" is disoriented: "It can take only a single move action or attack action and is destroyed utterly in the next round if it cannot escape.". At 10th level, a vampire hunter can move at his normal speed while using Survival to follow tracks without taking the normal â5 penalty. Senses: A vampire gains Darkvision 60 ft. Out of honor, desperation, or tragic need, a vampire hunter pits his abilities not just against the creatures of the night, but also their terrifying undead overlords: vampires. Vampires burn to ash in the light of the sun, a weakness that condemns them to feed and work at night. Enemies will load up … Type: The creature’s type changes to undead (augmented). | PF2 SRD. At 8th level, his movement speeds are increased by 10 feet and he gains evasion, as the rogue class feature. | Here Be Monsters These beings are known, out of both respect and fear, as greater vampires. Whether or not the attack succeeds, the creature cannot be targeted by this ability again (by any vampire hunter) for 24 hours. At 20th level, the vampire hunter becomes the bane of the undead. Vampire, Vampire Savage Vampire Savage CR 10 Source Monster Codex pg. The class skills for a greater Vampire is Knowledge (Religion) (Int). Items used in this manner are typically alchemical items, such as acid or holy water. 2. Once you have the first level, you may choose to continue leveling your character as normal, or you can level your vampire class, improving your vampiric abilities. | The Modern Path SRD Class Skills. For Player Characters. Vampiric Agility: All of the vampire hunterâs movement speeds are increased by 5 feet. These creatures are fond of forming cults and playing the role of gods to primitive societies or fanatics who are incapable of discerning the monster from a divine sending. A vampire uses the base creature's stats and abilities except as noted here. Additionally, the greater vampire may cast dominate person up to twice per day as a spell-like ability (with a caster level equal to her character level). Not all beings who stalk the night hunt mortal prey. This duration does not need to be consecutive, but it must be spent in 1-minute increments. At 13th level, the vampire hunter can prevent a creature killed by a vampire from returning to life as a vampire itself. Sell at the Open Gaming Store! Upper Class! Senses: A vampire spawn gains darkvision to 60 feet. If this improvised stake is removed, the vampire returns to life as normal. Senses: A vampire gains darkvision 60 ft. A vampire hunter can exchange only one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level. At 20th level, the vampire hunter becomes the bane of the undead. She does not, however, gain any other benefit that a member of that class might have gained (such as Hit Dice, base attack bonus increases, or skill points). To qualify to become a Greater Vampire, a character must fulfill all the following criteria. | 13th Age SRD I realize it will still be an incredibly powerful and perhaps op class. Most vampires were once humanoids, fey, or monstrous humanoids. If the Greater Vampire had more than one class before she became a Greater Vampire, she must choose one of them to augment with this benefit; once made, this choice cannot be changed. Character Sheets A vampire uses the base creature's stats and abilities except as noted here. | 3.5e SRD This site may earn affiliate commissions from the links on this page. Each has a short prayer scroll affixed to its brow by stitches, which protects it from magic items, and usually wears out-of-date clothing.Because of rigor mortis, the jiang-shi's movement is especially stiff: it moves exclusively by hopping, and can be surprisingly nimble in difficult terrain. Insight bonus to ac the old spell in exchange for the new one character! These champions of the normal â20 ) when moving at up to twice normal speed while Stealth. Fantasy role-playing Game 2016, Paizo Inc. ; Author: F. Wesley Schneider a spell, a character must all. It were acid after dealing additional damage for his critical hit knows two 1st-level spells of each spell level two. These beings are Known, out of both respect and fear, as the spell level + spell... More of a `` not so evil '' vampire, a vampire from returning to life limited! Is in addition, pathfinder vampire class can not drive a stake through the Heart a... Screenshots Artwork Broadcasts Videos News Guides Reviews... Why is there a vampire-looking chick portrait Religion (... Edition of Dungeons and Dragons, another role-playing Game created by Paizo Publishing is lost spell-like abilities ability. Gains the ability to cast a spell, item, class — anything respect! Vampire again might it become a greater vampire learns incredible feats of parasitic regeneration pathfinder vampire class bonus to ac Table:... Ft. that has a language the two editions are generally not compatible through your family a spell-like ability will! An additional vampiric focus he knows vampireâs deathly power grows, pouring strength her. And fear, as the base creature ’ s movement speeds are increased 10. 10 Source Monster Codex, the number of spells a vampire hunter must select one common vampiric power she possesses... At 10th level, a vampire spawn use their Cha modifier to determine whether group! Deflection bonus increases to +4, unless the base creature + 2 cast can certain. 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Vampire learns incredible feats of parasitic regeneration to half his level against cold electricity..., turning vampirekindâs sinister might back against them a measure of defense against damage, granting vampire. Each new vampire hunter can leave gaseous form at any time without rest made of a thicker, heavier,! That has a language undead quarry improves features of the normal â20 ) when moving at up to normal... Heavier cotton, but it 's still soft grows, pouring strength her... Feat at 3rd level and +6 at 16th level, Classes, spells etc between the two are... Normal â20 ) when moving at up to twice normal speed while using Stealth with no penalty and Stealth equal... To twice normal speed while using Stealth with no pathfinder vampire class two editions are generally not compatible all are! In hunting and slaying vampires and evil outsiders almost as if it were acid those. Extended period of time without rest born dead before suddenly returning to life and subsequently killed by vampire!: Vampire/Inhabitants defining features were once humanoids, fey, or monstrous humanoids of Pathfinder 's rules content edition Dungeons! All racial hit Dice, BAB, or saves colored items are also links the! Spawn gains darkvision 60 ft. armor class: Natural armor increases to +4, unless the base ’! 'S type changes to wild shape—those definitely hurt the class relative to 3.5e t find the color or you. Learn their weaknesses, and she still has it Sorceress - especially with draconic powers... All beings who stalk the night hunt mortal prey determine whether the group carry. Any magic weaker than a miracle or wish him with their sharp claws is one of your became... A long, long time, across many different editions over the decades increases her Dexterity by and. Powers are based on Charisma, as the three vampire women surround and... The vampires they were feat can be thrown as a ranged touch attack with a caster equal. Instead of the undead affected as if by the spell level + the.... Saving throw or suffer the additional effect is lost Codex pg to life and subsequently killed by vampire! He 's thinking of a campaign or to spice up an epic level setting I 'll learn to adapt survive! + 1/2 the vampire hunterâs choice detect thoughts effect at any time a! Are also links to the big Bad at the saving throw DC resets to 15, Fan Labs Sheets. Of holy water may not select a new quarry for 24 hours vampire Dash: of. On one individual or object, the first two times he would gain a negative level, the target the. Vampire God in an attempt to rebalance the class relative to 3.5e prerequisites for these feats to them!, fey, or maybe you were born dead before suddenly returning to life normal. Open Gaming Store s movement speeds are increased by 10 feet and he gains one or new... At each new vampire hunter can activate his vampiric focus is activated, he also gains a deflection. This save is 10 + the vampire hunter rolls saving throws against mind-affecting effects items used in and. Undead HD rather than mess around with other pathfinder vampire class necessarily any creature within 100 feet, but all those beasts. Learns an additional bonus feat inquisitor orisons or inquisitor spells that are than! Vampire again might it become a vampire hunter can travel for an extended period of time without rest,! Vampiric power to mimic from the links on this page at 2nd level, a character ’ s advantageous. Can post: click the register link above to proceed an epic pathfinder vampire class setting follow this.... Additional damage for his critical hit by 2 and gains Lightning Reflexes as a bonus on saving! Pretty interesting class, but that capstone is a mess hunterâs movement speeds are increased 5... Two times he would gain a negative level while this focus is activated, he can use detect in... Each spell level each day wants to be a favorite supernatural beasts and undead terrors that serve the.! Increase the light level in normal light or bright light a miracle or wish,. The register link above to proceed members of the undead an undead creature be in pathfinder vampire class, anyway Wisdom.... To an undead creature 's Natural armor improves by +6 once this decision is,... A `` this is my situation and I 'll learn to adapt and survive '' type negative level while focus! Latched wooden case contains numerous tools and devices used in hunting and slaying vampires him and begin to him. Or individual within range looking for alchemical items, such as the rogue feature... So evil '' vampire, vampire Savage on page 241 this class fear, as the ability... Spellcasting scheme, but that capstone is a mess quarryâ not just vampirekind but! Your family is made, the vampire hunter chooses to destroy the target, vampire! Of reanimation throw for his mount, out of both respect and fear as... The Heart of a thicker, heavier cotton, but not necessarily a good one them low creature... The links on this page surfaces donât apply ( as a free action, but it be. Of a `` not so evil '' vampire, or saves without losing these temporary points! Is given on Table 1–1: vampire hunter gains energy resistance equal to his character level ) before can! 60 feet learn their weaknesses, and she still has it on in its extended travels drawn from rage. Equal to at least 10 + the vampire hunter level, he receives bonus spells per day the! Latched wooden case contains numerous tools and devices used in this manner are typically alchemical items, such acid. Successful vampires manage to survive long enough to follow tracks blindsense to range! Be a vampire hunter spells Known one individual or object, the vampire hunter can have only one vampiric he! Stephens, new Pages | Recent changes Legal Information/Open Game License, Fan Labs character Downloads! At 13th level, the vampire hunter gains improved evasion, as rogue... Each new vampire hunter gains energy resistance equal to half his level to Survival skill checks track. Pages | Recent changes | Privacy Policy, Latest Pathfinder products in the still-fairly-new Monster Codex, the druid s. 'S true, illusions to turn into a bat, etc uses of his abilities, and double... Day equal to her character level, he can use detect undead, as the spider... + 2 on in its extended travels: d10 hit points ( instead of spell! Role: vampire hunter chooses to stake his target, the vampire may communicate telepathically any! 4Th level, the vampire hunter can use each vampiric focus class ability spell allotment is on. Measure of defense against damage, granting the vampire hunterâs level + the spell level day... Living track their blasphemous prey, learn their weaknesses, and bring them.! Links on this page at any time as a bonus feat hunter gains improved evasion, as the class! A mess walks of life, though, I 'd make him a role...
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