Playing similarly to the first game, with the player controlling the leader of a dynasty rather than acting as an abstract Non- … In terms of retinue cap, it's same ratio as heavy inf, so not too expensive. Gladsome Praetorian Another Stone Upon The Monument May 16, 2019 #16,252 I think this Komneniad game is off to a good start, so far. One has formed Russia, one has formed Mali and the last is trying to piece together France after some nasty gavelkind. So, I decided to spend several hours decoding tbe math behind combat in an effort to try and figure out if defense Retinue truly are better than the Roman cultural praetorian retinue. Traits are distinguishing qualities or characteristics. If this has a large enough impact, it might make Praetorians more attractive. RealmHoldings is the number of holdings in the realm. CK2 Dev Diary #113 - Wonderful News Another small DD about the Wonders, along with the disclaimer that the Egyptian Religion will NOT be returning, at least for this patch. This makes Praetorian:Shock far more reliable in getting through skirmish quicker and with less casualties. At that point, just make the roman praetorian retinue which is 150HI 400PI. 3. After getting 98.52% shield wall for Praetorian, I didn't feel the need to go on. In this Crusader Kings 2 Let's Play series we'll be doing a roleplay campaign as the Lusignan dynasty, meaning our actions must make sense for our character and his traits. 2. 2. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/CrusaderKings/comments/9y0tgo/the_holy_fury_retinue_composition/. I also did calculations on survivability, and defense beat praetorian here too, but like damage, it was close. In fact, there are a lot of things I … That's why Italian/Scottish pikes with a defense thrown in perform better than both of these. (Byzantine Empire). It's set chronologically before its sister series, Europa Universalis, and uses a variant of the Europa Universalis II engine. This is compared to Defense which has a 69.15% (27 weight) chance. The Commune of Rome was a republic that rose up in Rome in the mid 12th century. Defense had a weighted 7.33 damage/cap here, with PCA giving you 7.83 dam/cap and FB giving you 6.83. A full army of pikemen is a terrifying thing to behold, and mixing retinues can lead to less effective tactics being chosen by your commanders so the general advice is to go purely one type of unit or one retinue type rather than mixing them. The highly acclaimed Crusader Kings 2 Mod "The Commune of Rome". The official language of the army for centuries continued to be Latin but this would eventually give way to Greekas in the rest of the Empire, though Latin military terminology would still be used throughout its history. When you reform rome you will have the ability to adopt roman culture. At that point, just make the roman praetorian retinue which is 150HI 400PI. Despite the fact that dynasties did exist and that being born in the purple was considered prestigious in I welcome any constructive criticism, anything you can see wrong with my math, or any questions anybody may have about my numbers and how I got them. Every character in Crusader Kings II has traits, usually several. The themes or thémata (Greek: θέματα, thémata, singular: θέμα, théma) were the main military/administrative divisions of the middle Byzantine Empire. In the period after the Muslim conquests, which saw the loss … Nor is it very spammy like what you would need for LI, A, or P retinues. A person can only have one educational trait (traits 1 - 20), and gets this upon their coming of age (age 16). And also taking into account percentage of favorable terrain for cavalry? When you reform rome you will have the ability to adopt roman culture. This release is save-game compatible with the previous version MAJOR: Compatibility with vanilla 2.8.2 Completed the With Praetorian:Shock, your tactics end up being 10% Adv, 22.5% S. Adv, 33.75% FB, and 33.75% PCA. I haven't played with Italians or Scots yet so I dunno how good they are, I was just saying what I went with. The Praetorian Guard, and several formable legions as mercenary units. I initially tried 6:1 Praetorian:Defense, but it got stomped pretty hard. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. The Age Edit: Found a small math error in my skirmish numbers. In conclusion, if you really want to use Praetorian Retinue, they aren't bad, so feel free to use them, in a 6:1 ratio with shock Retinue, but for min-maxing, defense is still the way to go unless your cultural Retinue are pure pikeman Crusader Kings II: Conclave - can I appoint myself Minister of Murder? Complex interaction between the WRE, the Pope, and the rest of the Catholic world Many new events, decisions, and traits How to … It's a multiplayer campaign me and my 3 friends are doing. The Romans disbanded the Praetorian Guard because the emperors to used their services kept, in CK2 terms, dying under suspicious circumstances. CK2: Rome & the Dark Ages is an expansion of the native mode of the game Crusader Kings II. In the case of nearly pure like Retinue, you still don't reach the absurd percentages of Praetorians, but you eliminate most of the Volley chance, and overall pikeman have more defense than the heavy infantry of pikeman. Overall conclusion unchanged. A Migrational Era Mod for CK2 . Sadly, defense drops the weighted average dam/cap of Praetorian to just 7. Else pure italian 400 PI would be superior out of the current list. The advance kills your damage output, clocking in at 3.88 dam/cap. The retinues generally considered best are full italian pikemen first, possibly also the scottish pike retinue, and besides that generally just pure defense is considered best for generic retinues, although most cultural retinues are still considered fairly good. Both do good damage, with PCA of course doing more. © Valve Corporation. The big problem with defense is the large number of archers adds extra weight to Volley. Contribute to loup99/WtWSMS development by creating an account on GitHub. Potentially useful when dramatically outnumbered, say against China). - Any with LI (including those with pikemen) - Any with HC - Any with horse archers - Only use archers if you A Migrational Era Mod for CK2 . More reliable tactics in melee, though praetorian has better skirmish survivability. In conclusion, if you really want to use Praetorian Retinue, they aren't bad, so feel free to use them, in a 6:1 ratio with shock Retinue, but for min-maxing, defense is still the way to go unless your cultural Retinue are pure pikeman or have camels. Made an elite 30k doomstack out of all that to serve as the personal army of the Emperor. Introduction – Exotic, ferocious and heavily armored – this, in a nutshell, defined the eminent presence of the Varangian Guard (Greek: Τάγμα των Βαράγγων, Tágma tōn Varángōn) in the ostentatious court of the Eastern Roman Empire (Byzantine Empire). Attendez que l'installation du mod se termine 4. Rank is 2 for Counts, 3 for Dukes, 4 for Kings and 5 for Emperors. Eventually, their job was taken up by the Scholae Palatinae and (later still) the Varangian Guard. Nie jest perfekcyjnie i CK2 mogłoby kilka mechanizmów podpierdolić z EU4 (np. New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. Español - Latinoamérica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=749765306. The other three tactics perform far better and are thankfully more common, with S. Adv giving 6.67, FB at 7.37, and PCA at 7.78. so, without advance, you wouldn't peak as high as defense, but your average damage would be higher than defense. The Byzantines, much like the ancient Romans, never created rules of succession for the office of the Emperor (Βασιλεύς). This mod adds several new Bookmarks located on dates of interest. Sélectionnez le mod "When CK2本体 3.3 2019/10/19 拡張パック Sword of Islam イスラーム勢力でのプレイが可能--Legacy of Rome 東ローマに関する拡張--Sunset Invasion アメリカ大陸からの侵略を扱う仮想DLC--The Republic 共和国でのプレイが可能、およびそれに Crusader Kings II is a sequel to the historical Real-Time Strategy 4X game Crusader Kings also by Paradox Interactive. CK2の日本語化は全DLCも日本語化されているのでしょうか? -- 2019-11-27 (水) 10:53:06 DLCの範囲も手をつけられてるし、特にDLC用の手順があるわけでもない。但し、翻訳率は100%じゃない。 -- 2019-11-28 (木) 21:26:31 初めてこの Else pure italian 400 PI would be superior out of the current list. Lancez CK2 5. Praetorian HiJynx 16,584 views 1:19:22 The 10 Worst Rulers in Crusader Kings 2 - Duration: 11:35. Broken Retinue Strategy - CK2 Holy Fury Tutorial - Duration: 22:36. Each ruler can only have a retinue of a limited size, dependent on their retinue cap. BuildingBonus comes from specific buildings: 1. żeby nie trzeba było rozjebać wroga na 100% w wojnie aby przyjął warunki pokoju skoro i tak wiadomo gdzie zmierza wojna i przechylenie szali nie nastąpi), ale ogólnie to EU4 powinno więcej podpierdzielić od CK2. *Also, while I didn't factor in potential casualties affecting tactics, the 6:1 ratio between Praetorian and shock gives you enough buffer to lose up to 1/5th your archers and still fire shield wall, which was my requirement. Different troop types take up differently-sized portions of the cap, with more powerful types (such as heavy cavalry) using more.The retinue cap is given by the formula:where: 1. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. In Melee, things get interesting. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. All trademarks are property of their respective owners in the US and other countries. Had about 10 or 15 Praetorians in the center, along with a couple defense rets, put all the cataphracts on the left flank and filled the right with normal cav (I didn't get enough Cataphracts in hindtight, only got about 8 or 10 of them). Contribute to loup99/WtWSMS development by creating an account on GitHub. Elephants are debatable. Both Slow Advance (S. Adv) and the dreaded Advance (Adv) tactics require heavy infantry, so they aren't even an option. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? June 2014: The beta groupis started, and in July a first release starts the closed beta phase of the mod with some testers and developers 3. Most efficient retinue, 2 defense 1 cataphract or 2 italian pike 1 Cavalry? Po pograniu trochę czasu w CK2 uważam, że CK2 >>>>> EU4. Looks like you're using new Reddit on an old browser. I haven't run those numbers, but I doubt it will make enough of a difference. Just as what we today label the Byzantine Empire was in reality and to contemporaries a continuation of the Roman Empire, so the Byzantine army was an outgrowth of the Late Roman structure, which largely survived until the mid-7th century. The Varangians are of Norse origin with many of them coming from Scandinavia, those who have nothing to inherit in their homes usually found employment with the Guard and were able to find glory and pay by serving with the Emperor. The Scholae Palatinae (literally "Palatine Schools", in Greek Σχολαὶ, Scholai), were an elite military guard unit, usually ascribed to the Roman Emperor Constantine the Great as a replacement for the equites singulares Augusti, the cavalry arm of the Praetorian Guard. Sadly, advance drops the weighted average dam/cap of Praetorian to just 7. You mean advance drops the average, right? TL;DR: it's close, but defense is still likely the way to go. They succeeded in kicking the Pope out of Rome (with the aid of the HRE The Varangian Guard are the bodyguards of the Byzantine Emperor, existing in all of the game's timeline except in 867 AD, where they need to be created. Technically you could add one more Praetorian and get up to 7:1 and still get all these tactic numbers, but you don't have much of a buffer for casualties. This AAR will later be split between one mod threadand one AAR thread 2. It has a 50/50 chance of either Force Back (FB) or Pike Column Advance (PCA). Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. So Defense not only performs better, you don't have to worry about RNG Advance tactic ruining your damage output. Dismiss Join GitHub today GitHub is home to over 50 … I spammed Cataphracts as the Byzantines, then switched to Roman and made lots of Praetorians and a couple defense retinues. The reason is that with the extra shock you hit just over 30% heavy infantry, boosting your chance to select shield wall in skirmish to a whopping 98.02% (243 weight). My guess is that Praetorians might end battles sooner by dealing more morale damage, but deal less casualties while taking more casualties, as compared to Defense. If you want consistent results here, stick with Defense. Are you consedering taking some artifacts to encrease the bonuses like, say level 4 spear with bonus to mounted troops (+15%) and pikemen (+20% )etc etc or gaining useful traits like cavalry commander to maximize the effect? Training Grounds in a Castle give 20 cap per level. Here are some important milestones in the history of the mod: 1. [CK2] Optimal Retinue Calculations If your cultural retinue contains the following don't use them. My assumptions: Tech level 4, max rank Roman cultural building (+28% pikeman attack/defense), over 16 martial commander of Roman culture (gives PCA just like Italian), no call to glory (the bonus tactic is very strong defensively, but you cut your attack nearly in half. żeby nie trzeba było rozjebać wroga na 100% w wojnie aby przyjął warunki pokoju skoro i tak wiadomo gdzie zmierza wojna i przechylenie szali nie nastąpi), ale ogólnie to EU4 powinno więcej podpierdzielić od CK2. 7 Long story short, I am attempting to form the Roman Empire as Byzantium, or rather, press my claim against the Catholics' wills. Final note: I don't really know the effect morale has on combat, and the Praetorian Retinue has big morale boosts (60% for the pikeman, 20% for the heavy infantry). Usually the battle never proceeds past the opening volley of the archers because the mass archers force the enemy into retreat mode and the heavies don't even engage.